Quick BTQ 185-65 Twin Prop Thruster - 65KGF 24V No Casing
SKU: 56513775139

Quick BTQ 185-65 Twin Prop Thruster - 65KGF 24V No Casing

Sale price$873.79 Regular price$970.88
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Description

Quick BTQ 185-65 Twin Prop Thruster - 65KGF 24V No CasingDouble counter rotating propellers made in sturdy composite material Recommended boat length from 9 15 m (26 50 ft) Solenoids protection carter in sturdy composite material Bronze Gearbox Easy replaceable aluminium anode Equipped with elastic coupling Model BTQ 185 65 BTQ 185 65 C BTQ 185 85 BTQ 185 85 C BTQ 185 105 Casing No Casing Bow Stern Casing No Casing Bow Stern Casing No Casing Thrust 65Kgf 143. 3 lb 85Kgf 187. 4 lb 105Kgf 231. 5 lb Motor

  • Double counter rotating propellers made in sturdy composite material
  • Recommended boat length from 9 - 15 m (26-50 ft)
  • Solenoids protection carter in sturdy composite material
  • Bronze Gearbox
  • Easy replaceable aluminium anode
  • Equipped with elastic coupling
Model BTQ 185-65 BTQ 185-65 C BTQ 185-85 BTQ 185-85 C BTQ 185-105
Casing No Casing Bow / Stern Casing No Casing Bow / Stern Casing No Casing
Thrust 65Kgf
143.3 lb
85Kgf
187.4 lb
105Kgf
231.5 lb
Motor Power 3.3Kw 4.3Kw 6.3Kw
Voltage 12V DC 24V DC 12V DC 24V DC 12V DC 24V DC 12V DC 24V DC 12V DC 24V DC
Tunnel Diameter 185mm
7"9/32
185mm
7"9/32
185mm
7"9/32
Recommended Boat Size 9 - 12m
26 - 39ft
10 - 14m
33 - 46ft
12 - 15m
39 - 50ft
Weight 17.6Kg
33.8 lb
17.8Kg
39.2 lb
20Kg
44.1 lb
20.2Kg
44.5 lb
17.9Kg
39.4 lb
20.5Kg
45.2 lb
20.3Kg
44.7 lb
22.9Kg
50.5 lb
27.5Kg
60.6 lb
25.1Kg
55.3 lb

Double counter rotating propellers made in sturdy composite material. Recommended for boat lengths 9 - 15 m (26-50 ft). The solenoids is protected by a sturdy composite material. The bronze Gearbox is created so that the behavior of the propeller is unaffected in either direction and is provided with a hydrodynamic profile that minimizes turbulence. The conical gears that make up the gearbox are reinforced and adjusted to ensure maximum efficiency.

An elastic joint optimizes the alignment between the motor and gearbox and acts as an even tension device preserving the operating system from impulses from the thruster with above average results. Maintenance is not required since the special highly resistant components guarantee a perfect lubrication seal for life.

The 5-blade techonopolymer Propellers guarantee maximum thrust performance and reduction in current absorption. The aluminium anode is easily replaceable and in case of total corrosion of the anode the prop does not get loste due to its indpendant attachedment to the pod.

Shipping Notes
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Exchange/Return Notes
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  • Final sale items are not eligible for returns or exchanges.
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SKU: 56513775139

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Mike Athey
Omaha, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
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Shannon
New York, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
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ChargingBull
Houston, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025
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jeanet
Fort Morgan, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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Reviewed in the United States on May 27, 2023
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Internetaholic
Boise, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
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Reviewed in the United States on November 26, 2025

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