SKU: 3329419843

Phantom Fury: Second Edition

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Description

Phantom Fury: Second EditionPHANTOM FURY: The 2nd Battle for Fallujah Main differences with the first edition 4 additional rulebook pages ( 2 game variants with troubles that can block the US player ) 1 additional counter sheet ( new values on insurgents, trouble and population tokens ) This solitaire game simulates, at tactical scale, the combat waged by US forces during the month of November 2004 to secure the city of Fallujah and crush insurgent resistance. The game

PHANTOM FURY: The 2nd Battle for Fallujah

Main differences with the first edition
- 4 additional rulebook pages ( 2 game variants with troubles that can block the US player )
- 1 additional counter sheet ( new values on insurgents, trouble and population tokens )

This solitaire game simulates, at tactical scale, the combat waged by US forces during the month of November 2004 to secure the city of Fallujah and crush insurgent resistance. The game particularly focuses on the fighting of the 3rd Battalion, 1st Marine Regiment, 1st Marine Division in the Jolan district in the north-west part of the city on the morning of 9 November. The player controls USMC troops while the system handles the insurgents. This design is based mainly on the article- Infantry Squad Tactics: Some of the lessons learned during MOUT (military operations in urbanized terrain) in the battle for Fallujah, published in the September 2005 issue of the Marine Corps Gazette.

The map includes a part of the Jolan District, divided into 61 zones of approximately 50x50 meters and sections of road of equal size. Each zone is made-up of several locations (open ground, courtyard, first storey, second storey, rooftop) represented by boxes that are used to manage movement. Tracks and charts are also on the map edges.

The troops of each side are represented by 'unit' counters, each corresponding to one Marine squad (six to 12 men) or a group of insurgents (about six men each). The total strength of USMC forces is about that of a reinforced company. Each squad has a combat factor that is used to resolve firing and assaults. The attachment of a Combined Anti-Armor Team (CAAT) to a squad increases its combat factor in certain cases. When a USMC squad suffers a step loss during combat, the counter is flipped to its reduced side. If it suffers another loss, the unit is removed from the game (i.e., the squad is no longer operational and the wounded are evacuated to the rear). Insurgent units appear in two distinct types: guerrilla units and martyr units, also each with their own combat factors. Guerrilla units fight USMC troops but withdraw rather than be destroyed. Martyr units, instead, have vowed to die where they stand and kill as many enemies as possible. These units are immobile and, within their fortified positions, await the attacks of USMC forces. At all times, insurgent units are eliminated after suffering one step loss.

Insurgent units do not appear directly on the map. Initially, the player deploys 'suspect' markers which represent a potential, non-identified danger to USMC troops. Their placement is partially random. Once fired upon or assaulted, these 'suspect' markers are activated and their true nature (dummy, guerrilla, martyr, IED, or sniper) is revealed. However, USMC troops can also count on the support and fire power of a pair of M1A2 Abrams tanks. A section of Iraqi soldiers from the Iraqi Intervention Force (IIF) is also available, their mission being the capture of the mosque in Jolan, as the USMC troops do not have the right to enter that zone.

The game lasts a maximum of 16 turns, each representing about 15 minutes of real time. Each turn begins with a variable cycle of USMC support missions. These missions are of three types (reconnaissance by drones, UAV, close air support by helicopter, and aerial bombardment). Each of these missions can only be conducted a certain amount of times per game, and their execution is not automatic. In case of a mission being cancelled or delayed, the insurgents can temporarily take the initiative and act (reinforcements, withdrawal, counter-attack, etc.). Then, a reinforcement phase allows the player to enter extra troops onto the map at the cost of victory points. Each squad then has the opportunity to fire or move. After conducting movement, the player resolves his assaults against insurgent units that are adjacent to his Marines. Before launching an assault, a squad can detach its security element in order to isolate the zone and prevent any retreat by the enemy. There are three types of assaults in the game, depending on the locations occupied by the belligerents: 'top-down', 'bottom-up', and normal. Each type has their advantages and disadvantages for the attacker and defender. CAAT support can also use their incendiary explosives to eliminate insurgents that are too strongly entrenched. Also, each assault can be accompanied by a random event which will influence its result. The game turn concludes with a re-organization phase during which the USMC capture of zones and the infiltration by insurgent troops is checked.

At the end of the 16 turns, the player determines his victory level. If all of the zones on the map are not controlled by the USMC, the player loses the game. If at the end of any turn the USMC controls every zone, the player wins the game and calculates his victory points to determine the extent of his victory (major, minor, bitter). A full game can be completed in about four hours.

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SKU: 3329419843

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joan
Belleville, US
★★★★★ 5
Will purchase again
Size: 8.5"*11", Color: 150 sheets
Paper has a high quality fell takes ink well print quality is amazing did not have any issues with smudging can be use for many different projects
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Reviewed in the United States on June 5, 2026
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Groschke
Charlottesville, US
★★★★★ 5
High Transfer, Bright Colors & No Ghosting
Size: 8.5"*14", Color: 150 sheets, Size: 8.5"*14", Color: 150 sheets
This HTVRONT sublimation paper 8.5x14 inch has been excellent for my sublimation projects. The 120gsm weight feels sturdy and feeds smoothly through my inkjet printer without jams or curling. It holds ink well, which helps produce clean, sharp prints before pressing. The transfer results are impressive. Colors come out vibrant and true, with strong detail and no dull or faded areas. I’ve had very little ghosting, and designs transfer evenly onto shirts, mugs, and other sublimation blanks. The claimed high transfer rate really shows in the final results. I also like the larger 8.5x14 size, which gives extra space for bigger designs or multiple smaller prints on one sheet. The paper releases well during pressing, leaving minimal residue and clean edges. Pros: ✔ Bright, vibrant color transfer ✔ Minimal ghosting or smudging ✔ Smooth printer feeding ✔ Great for shirts, mugs, and hard blanks ✔ Good value for the sheet count Cons: – Must be used with sublimation ink – Requires correct heat press settings for best results Overall, this HTVRONT sublimation paper is a reliable choice for anyone doing sublimation printing who wants strong color transfer, crisp detail, and consistent results. Great for both beginners and small business use.
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Reviewed in the United States on January 25, 2026
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Cassandra Charlton
Massapequa, US
★★★★★ 4
Thin but with extra step works great
Size: 8.5"*11", Color: 150 sheets
It sublimated great but it’s thinner than what I normally use so it take an extra step to not have over lapping but it’s cheaper and you get more so definitely worth the price
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Reviewed in the United States on December 3, 2025
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Silver
Whiting, US
★★★★★ 5
Works great as advertised
Style: Printer & Inks, Style: Printer & Inks
Working great so far! Enjoying starting doing sublimation work. A rookie a few weeks in and it's going well. Print quality is decent. Not having paper jam issues. Was easy to setup. I had to goto Epson and download a current print driver to get all the print properties and printer settings I needed. Was easy. After I installed the 2nd driver and saw it worked better, then I uninstalled the 1st epson driver. Helped allow for 8.5 x 14 page size and high quality. Just a few options needed that were not showing on the original print driver. Took me a few days to figure out what was going on. It helped with the quality of the prints after I got the better driver. So the end product is better also.
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Reviewed in the United States on February 23, 2026
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Shark
Los Angeles, US
★★★★★ 5
Prints great, wifi was an issue
Style: Printer & Inks
Got the printer a week ago and have printed something every day so far and the quality of the prints have been fantastic. Arrived and set up without any major issues, other than not being able to connect to my local wifi. Had to get an Ethernet cable to connect to it.
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Reviewed in the United States on May 12, 2026

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