SKU: 54669568080

Trailblazer The John Muir Trail Core Edition Board Game

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Description

Trailblazer The John Muir Trail Core Edition Board GameDescriptionSpecificationsShipping Embark on a journey of exploration and discovery along the John Muir trail through the High Sierras of California. Explore the majestic mountains and lush meadows, the picturesque waterfalls and alpine lakes. Scale the heights of Yosemite's iconic Half Dome or Sequoia's Mount Whitney. Enjoy meandering through Evolution Valley or Tuolumne Meadows; pausing to take in the beauty of Ediza Lake or cooling your feet in the

Embark on a journey of exploration and discovery along the John Muir trail through the High Sierras of California. Explore the majestic mountains and lush meadows, the picturesque waterfalls and alpine lakes. Scale the heights of Yosemite's iconic Half Dome or Sequoia's Mount Whitney. Enjoy meandering through Evolution Valley or Tuolumne Meadows; pausing to take in the beauty of Ediza Lake or cooling your feet in the King's River. Be humbled beneath a Giant Sequoia, or catch (and release) a Golden Trout, listen to the song of an Ouzel, watch Marmots at play, or spot the rare Snow Plant. Happy trails!

Trailblazer: The John Muir Trail, takes place over the course of 12 Days/Rounds of backpacking and hiking along the John Muir Trail (JMT).  Each Player/Hiker will experience daily trail encounters, choose to explore destinations along the trail, acquire and manage natural and personal resources, discover and observe the sights and sounds of their environment, adapt to ever-changing weather conditions, and move along the whole trail, all the while using wisely the gear in their backpack to maximize their experience.

Trail Points are earned in several ways along the journey creating many forms and layers of scoring.  There is set collection in the Field Guide Cards, instant scoring through the Destination Cards, bonuses for timely and efficient use of your Backpacking Gear and special end-game scoring by acquiring Medallions and Journey Bonus Arrowheads.

Components:
1 Game Board
56 Destination Cards
60 Field Guide Cards
80 Trail Cards
16 Journey Bonus Arrowheads
24 Weather Tokens
12 Hardship Tokens
72 Natural Resource Tokens

  • - 24 Water
  • - 20 Earth
  • - 16 Wind
  • - 12 Fire

56 Personal Resource Tokens
16 Food
16 Water Bottle
12 Zzz’s
12 Endurance
4 Medallions
16 JMT Markers
4 Map Packs (10 cards each)
4 Player Aid Cards
4 Backpacker Kits (each containing):
1 Player Board
1 Hiker/Backpacker
1 Tent Elevation Tracker
1 Trail Points Marker
5 Tracks Tokens
4 Exploration Bonus Markers
12 Backpack Gear


Barcode: 810082832440

Vendor: TABLETOP TYCOON

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SKU: 54669568080

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G. Hodnett
Battle Creek, US
★★★★★ 3
Your milage will vary
Format: Paperback
Some great ideas in this story but it didn't really work for me. But I know others have loved it..
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Reviewed in the United States on November 14, 2025
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Joanne Hale
Lake Worth, US
★★★★★ 2
The hype it did not live up to
Format: Paperback
I guess I expected more. I found it kind of boring and un inspiring. I enjoyed the food twist and even the characters, but it was very underwhelming. and I'm sorry about this review, because I really really wanted to love it.
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Reviewed in the United States on March 30, 2025
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John J. Shea
Pawtucket, US
★★★★★ 5
A thoroughly-researched, thoughtful, and nuanced work about the 1692 Salem withcraft panic.
Format: Paperback
This graphic novel recounts the 1692 Salem (Massachusetts) witchcraft panic that engulfed Salem, Salem Village (now Danvers), and adjacent communities. About two dozen men and women were convicted and hanged, one was pressed to death (tortured) to try to force him to acknowledge the Court’s authority. That man was Giles Corey, aged 80. The book focuses on him, but it covers others among the accused and executed as well as on the judges, politicians, and other involved. (No so much on the accusers and their motives.). The narrative plays out chronologically with interstitial vignettes in which 19th Century literary figures Nathaniel Hawthorne and Henry Wadsworth Longfellow wander around Salem during the 1800s discussing the trials and their legacy. (Hawthorne lived in Salem for a time and was a descendant or the Court of Oyer and Terminer Judge Hathorne.). The work concludes with a chapter, More Wonders of the Invisible World, that follows how Salem developed economically up to the present day in which witchcraft-related Halloween tourism turns Salem town into arguably the least attractive “tourist attraction” on Cape Ann. (Do not skip this chapter, it is engrossing.) An extensive series of endnotes provide scholarly references and background information. The artwork veers back and forth between caricatures (the 17th century events) and realism (19th century and onwards). In both cases the line art is exquisite. The text includes quotes from transcripts of the trials and other contemporary documents as well as fictional dialog. Wickey worked on this book for more than a decade, and it shows in his thorough scholarship. This is, in all seriousness, Pulitzer/Eisner-level work. Wickey was born in Beverly and resides on Cape Ann. Most of us born and raised on the “North Shore” learn about the Salem witchcraft panic in high school -often as a cautionary tale about politics, spectral evidence, and what we would today call “lawfare.” I thought I knew a fair amount about the 1692 panic, but I learned something new with nearly every other page. I was especially glad to see Wickey cover now-debunked ergot-poisoning theory and that he dismissed the vile slander that some among the convicted and executed were actually witches. There’s nothing really “missing” from the book, though one wishes one could learn more about the fates of the accusers other than Ann Putnam. That their motives appear to have been “sport” is bone-chilling fully three centuries later. Read her "apology" years later and try not to think, "psychopath." At 500 plus pages, it's too long to read at one setting, but it is a pleasure to read at shorter intervals.
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Reviewed in the United States on December 26, 2025
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Salvatore P. Vasta
Los Angeles, US
★★★★★ 5
Masterpiece
Format: Kindle
It has been said that any work of literature should be gauged upon how much the work makes the reader think. Ben Wickey has certainly achieved this - in spades - as one of the “civilised” world’s most frightening episodes is revisited with respect and thoughtfulness on the human condition.
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Reviewed in the United States on January 12, 2026
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Jessica Richart
Houston, US
★★★★★ 5
Books
Format: Paperback
I bought this book for my husband as a Christmas present and he enjoyed the book!
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Reviewed in the United States on February 17, 2026

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