SKU: 40372356597

HW-PTZ80433X-H 4MP 33x StarVu AI Network PTZ Camera

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Description

HW-PTZ80433X-H 4MP 33x StarVu AI Network PTZ CameraHW PTZ80433X H 4MP 33x StarVu AI Network PTZ Camera Hector Weyl introduces InteliCore, a comprehensive suite of project centric solutions that encompasses a range of products such as IPCs, IVSS, NVRs, PTZs, XVRs, Thermal imaging devices, and a software platform. This portfolio is powered by cutting edge deep learning algorithms, offering customers highly accurate, dependable, and all encompassing AI solutions tailored to their specific industry needs.

HW-PTZ80433X-H 4MP 33x StarVu AI Network PTZ Camera

Hector Weyl introduces InteliCore, a comprehensive suite of project-centric solutions that encompasses a range of products such as IPCs, IVSS, NVRs, PTZs, XVRs, Thermal imaging devices, and a software platform. This portfolio is powered by cutting-edge deep learning algorithms, offering customers highly accurate, dependable, and all-encompassing AI solutions tailored to their specific industry needs.
  • 1/2.8” 4 Megapixel StarVu CMOS.
  • 5.5-180mm,33x Optical Zoom 
  • StarVu technology
  • Auto-induction Wiper
  • Smart Detection:Parking detection, Personnel gathering detection, Face Detection
  • AMD4.0(Active Motion Detection)
  • Positioning Accuracy: 0.05°
  • Drive & Close-Loop Control System
  • IR distance up to 800m
  • IP67
  • TVS 6000 V lightning proof

Camera

Image Sensor

1/1.8” Progressive StarVu 4MP CMOS

Minimum Illumination

Color:0.0005Lux @ (F1.5,AGC ON); B/W:0.0001Lux @ (F1.5,AGC ON)

Shutter

1/25s to 1/100,000sSupports delayed shutter

Aperture

DC drive

Day/Night Switch

ICR cut filter

Digital zoom

16x

Lens

Focal Length

5.5-180mm,33x Optical

Aperture Range

F1.5-F4.8

 

Field of View

H: 60.5-2.3°(Wide - Tele)

V: 35.1-1.3°(Wide - Tele)

Minimum Working Distance

100mm-1000mm (wide-tele)

Zoom Speed

Approximately 3.5s (optical, wide-tele)

Compression Standard

Video Compression

H.265 / H.264 / MJPEG

H.265 Type

Main Profile

H.264 Type

BaseLine Profile / Main Profile / High Profile

Video Bitrate

32 Kbps~16Mbps

Audio Compression

G.711a/G.711u/G.722.1/G.726/MP2L2/AAC/PCM

 

Audio Bitrate

64Kbps(G.711)/16Kbps(G.722.1)/16Kbps(G.726)/32-192Kbps(MP2L2)/16-64Kbps(  AAC)

ImageMaximum Resolution2560*1440

Main Stream

50Hz: 25fps (2560*14401920 × 1080, 1280 × 960, 1280 × 720);

60Hz: 30fps (2560*1440,1920 × 1080, 1280 × 960, 1280 × 720)

Third Stream

50Hz: 25fps (704 x 576); 60Hz: 30fps (704 x 576)

 

Image Settings

Saturation, Brightness, Contrast and Sharpness can be adjusted via the client-side  or browse

BLC

Support

Exposure Mode

AE / Aperture Priority / Shutter Priority / Manual Exposure

Focus Mode

Auto Focus / One Focus / Manual Focus / Semi-Auto Focus

Area Exposure / Focus

Support

Defog

Support

Image Stabilization

Support

Day/Night Switch

Automatic, manual, timing, alarm trigger

3D Noise Reduction

Support

Picture Overlay Switch

Support BMP 24-bit image overlay, customizable area

Region of Interest

Support three streams and four fixed areas

Network

 

Storage Function

Support Micro SD / SDHC / SDXC card (256G) offline local storage, NAS (NFS, SMB

/ CIFS support)

Protocols

TCP/IP,ICMP,HTTP,HTTPS,FTP,DHCP,DNS,RTP,RTSP,RTCP,NTP,SMTP,SNMP,IPv6

Interface Protocol

ONVIF(PROFILE S,PROFILE G)

Smart Features

 

 

Smart Detection

Cross-border detection, area intrusion detection, entering /leaving area

detection, hovering detection, personnel gathering detection, fast motion  detection, parking detection / take detection, scene change detection, audio  detection, virtual focus detection, face detection

PTZ

Three-dimentional Intellectual

Position

 

Support

Pan Range

360°

Pan Speed

Keyboard control 200°/s,mannual0.05°200°/s

Tilt Range/Movement Range(Tilt)

-25°90°

Tilt Speed

Keyboard control120°/s,0.05°120°/s manual

Positioning Accuracy

±0.3°±0.05°optional

Zoom Ratio

Support

Presets

255

Cruise Scan

6,up to 18 presets for each preset,park time can be set

Wiper

Auto/Manual,support automatic induction wiper

Power Loss Recovery

Support

Infrared

IR distance

Up to 800m

IR intensity

Automatically adjusted, depending on the zoom ratio

Port

Audio I/O

1 input,1 output(optical)

Alarm I/O

1 input,1 output(optical)

General

Power

AC24±25%50Hz

Power Consumption

48W

Dimension

412.8*φ250

Weight

7.8KG

IP Level

IP66(electrostate level:4)(surge level:4)

Working Temperature

-40℃~70

Humidity

Humidity 90% or less


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Verified Purchase
bOB wALTERS
Cuba, US
★★★★★ 4
Worthwhile book
Format: Paperback
This is a good book on a promising game engine.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 28, 2018
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Verified Purchase
David Taylor
Fort Morgan, US
★★★★★ 5
If you're developing games with Godot, you need this book
Format: Paperback
Godot is a fantastic game engine, and it has lots of aids to learning -- written tutorials, video tutorials, sample projects, one of the best manuals I've ever encountered. Still, it's nice to have a physical book you can hold in your lap, make notes in, and use as an overall guide to developing competence in Godot development. This is that book. It's has a logical flow, has genuinely useful sample projects, and is written in a clear, highly accessible style. If you are learning Godot, you can't do better than this book.
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Reviewed in the United States on September 4, 2019
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L. Hall
Natrona Heights, US
★★★★★ 5
I didn’t really get a full grasp until reading the philosophy behind Godot.
Format: Paperback
Well paced and very readable. I worked through the online tutorials before buying this book but didn’t really get a full grasp until reading the philosophy behind Godot. Though I have been a C programmer for 34 years, and a Java developer for 22 years, and a Python developer for 18 years, I have never been seriously interested in a game engine until my son introduced me to Godot a couple of months ago. Godot is tremendous! I have even used Godot’s UI controls to produce wireframes for business apps.
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Reviewed in the United States on August 24, 2019
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Verified Purchase
W. Vincent
Battle Creek, US
★★★★★ 3
Solid, albeit abbreviated, coverage of Godot Game Engine 3.0
Format: Paperback
Solid introduction to Godot. Lightly touches on most topics, enough to get you up to speed an moving with it, though I personally would prefer a book that included much more depth on each area covered. Granted that wouldn't be a Sams "in 24 hours" book, but rather more of a "definitive guide" or "bible" which this is not. There's definitely enough meat to sink your teeth into, and being the first (and presently only) available book, it's worth the price. Aside from content, docking one star for difficult to read glossy pages and light weight fonts in code samples... It's difficult to find a good angle to read the book without glare across the page from a light and my middle-aged eyes struggle a bit with the code samples. UPDATE -- I've decided I have to dock another star. While the book is written in English, its authors are not native english speakers. It seems a better job could have been done with editing and review. There are a lot of clunky sentences, and several instances where the instruction is unclear. A small example: "A trick to add a simple outline is to add a new material to the Next Pass property. In this new material, set it to Unshaded, add a Grow of 0.01, change the Cull mode to front, and set its color to black." For someone familiar with all the various groupings of properties in a spatial material node, that might be all the information needed, but this book is (I thought) aimed at people with less experience with the framework. Those handful of properties are scattered throughout several groups of properties, and in the case of grow, there's only a field to enter a value when you've clicked a checkbox first. This may be a minor thing, and one could probably make the argument that materials were covered a couple chapters prior -- though that section doesn't really mention all of these properties... Lots of little assumptions and oversights like that make the learning process a little more frustrating that it could be. The information that's there is still great, but if you have little or no experience with Godot, expect to have to do some extra legwork to fill in some gaps on your own.
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Reviewed in the United States on April 11, 2018
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Verified Purchase
Catboy
Natrona Heights, US
★★★★★ 5
Great for newcomers to Godot
Format: Paperback
Excellent book for beginners with Godot. It will however require some previous programing knowledge this book isn't so much a teaching you to code book instead its an explanation of the Godot software.
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Reviewed in the United States on December 13, 2019

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