SKU: 22306731306

'Self Portrait' by Gunnar Johnsson

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'Self Portrait' by Gunnar Johnssonartist: Gunnar Johnsson (Swedish 1917 2007) medium: pastel on paper dimensions: 13 x 20 cm image 34 1 2 x 41 1 2 cm framed size (approx) signed circa 1950s 60s presented in a new hand finished black stained hardwood timber frame with painted off white inner timber frame, archival mat and UV non reflective glass AU $820 (approx US $575 515 EUROS 66,500 yen 430 GBP for exact current conversion visit xe. com) artist biography Gunnar Johnsson was born in

artist: Gunnar Johnsson (Swedish 1917-2007)

medium: pastel on paper 

dimensions: 13 x 20 cm image / 34 1/2 x 41 1/2 cm framed size (approx)
signed
circa 1950s/60s

presented in a new hand finished black stained hardwood timber frame with painted off white inner timber frame, archival mat and UV non-reflective glass

AU $820 (approx US $575 / 515 EUROS / 66,500 yen / 430 GBP - for exact current conversion visit xe.com)

artist biography
Gunnar Johnsson was born in 1917 in Malmö, Sweden.

He was a self taught painter and took study trips to France in 1949 and then to Spain in 1951 and 1953. His first exhibition was at Galleri Gummesons in 1951. Gummesons was one Scandinavia's leading contemporary art galleries with a reputation for supporting Modern Art. After this debut he exhibited at SDS-hallen in Malmö and an art salon (Östlingsin konstsalong) in Västerås - and participated in a group exhibition at the Skåne Art Association in Malmö in 1952. In 1953 saw him exhibiting in Barcelona at the Galerias Jardin and was awarded a scholarship from the Royal Fund (Kungafonden) in 1955.

The critic Ulf Hård (Svenska Dagbladet) compared Johnsson’s work to fellow painter Roland Kempe (1907-1991) , and noted "that both found common starting points in the Spanish environment”. Another Stockholm critic from the same time wrote of Johnsson: ‘his abstract work has a naturalistic weight and firmness at its centre that separates him from most others”. Johnsson went to to have several major exhibitions in Sweden, as well as in France and Spain. These include Galerie Bleue (1965, 1966 and 1976), Galleri Karlsson (1968), Maria Galleriet, Stockholm (1968 and 1978), the Engström gallery (1979) and Hands, Malmö (1980).

Johnnson’s works are included in collections of the Royal Academy of Fine Arts (in Stockholm, the Liljevalchs konsthall), the Moderna Museet in Stockholm and the Skåne Art Association (Skånes Konstförening) in Malmö.

Johnsson passed away in Stockholm on 28th April 2007, aged of 90.

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SKU: 22306731306

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GuyWithNoName
West Palm Beach, US
★★★★★ 4
Seriously needs a proofreader
Format: Paperback
The content in this series is good, but the presentation is in need of a proofreader. There are so many typos and wrong words (ignoring that it's UK English). It's like the author typed what he heard in his head, but the words are something different. For example, a section introduces the "Package Manager," which is then inconsistently called the "Packet Manager." Or "research term" instead of "search term." Or "PlayGround" in the text when it's clearly "playground" in the figure. Even the provided resources are misspelled: "Sdandard Assets" in the code and the screenshots in the book. How does this go unnoticed? Programming isn't tolerant of these things.
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Reviewed in the United States on September 2, 2024
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Marleina Kaplar
Alexandria, US
★★★★★ 5
It’s definitely a book
Format: Paperback
I bought this for my son’s college class. It’s exactly what they asked for.
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Reviewed in the United States on January 8, 2026
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FranCarv
Fort Morgan, US
★★★★★ 5
Great Beginner's book.
Format: Kindle
I really like Pat's approach to learn Unity. I'm working my way through his books, just finish this one (second in the series). I've tried to learn Unity in the past and fail and now I know why. Pat's walks you from the beginning, you learn how to build games from a blank canvas and putting all pieces together. It's a step by step approach so you are never wondering how to get to a certain stage. If you are new to Unity and Programming strongly suggest you starting with book 1 "foundation" and then move to this one.
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Reviewed in the United States on June 15, 2020
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Brendan.C
Lexington, US
★★★★★ 5
A Great Start for Beginners That Encourages by Eliminating Ambiguity
Format: Kindle
Everyone has their own learning curve to overcome at their own time, however, the concise instructions in this book leaves very little for the individual to be stumped on and while moving on to more complex lessons the book is formatted in such a way that referencing older topics can be done quickly. As a beginner myself, having only completed a few tutorials before this series, would definitely recommend both the Foundations and Beginner works to those looking to take on the challenge of teaching themselves the intricacies of Unity.
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Reviewed in the United States on April 7, 2016
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Sean Fao
Battle Creek, US
★★★★★ 3
A Decent Introduction to Unity, With Caveats
Format: Paperback
Overall, the author gets the main points across, and readers can learn how to develop games in Unity. Unfortunately, the code examples are rather sloppy. It’s clear the author understands game development in Unity, but not necessarily software development best practices. I can look past these issues, but I worry newer developers may pick up some bad habits. Speaking of new developers, this book assumes a very introductory level of programming experience. Personally, I believe it’s best to learn the fundamentals of software development before diving into game development. This approach isn’t unique to this book, however, and it’s honestly difficult to find a game development book that doesn’t assume you’re starting from almost nothing. To the author’s credit, the book does present a reasonable set of real-world problems that a typical developer will encounter, along with workable solutions. Just be prepared for a significant amount of hand-holding.
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Reviewed in the United States on January 5, 2026

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