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Description
Rifts: World Book 32 - LemuriaRifts World Book 32: Lemuria Rifts Lemuria is packed with new magic, weapons, living power armor, monstrous war steeds, weapons, and gear suitable for landlubbers and aquatic adventurers alike. The Lemurians are an amphibious people with floating cities and magic based technology that allows for land and underwater adventures alike. Discover the secrets and people of this lost and forgotten civilization of magic and wonder. Add amphibious capabilities
Rifts® World Book 32: Lemuria™
Rifts® Lemuria is packed with new magic, weapons, living power armor, monstrous war steeds, weapons, and gear suitable for landlubbers and aquatic adventurers alike.
The Lemurians are an amphibious people with floating cities and magic-based technology that allows for land and underwater adventures alike. Discover the secrets and people of this lost and forgotten civilization of magic and wonder. Add amphibious capabilities to your Rifts® campaigns and discover new menaces under the sea. Amphibious in nature, Lemurians wage war against the demonic on dry land and under the waves. Their exotic riding animals, weapons, armor and magic are suitable for use on land and underwater.
- Lemurian warriors including the Serpent Hunter, Oceanic Guardsman, Sea Sentinel, Spouter and Biomancer Gene-Mage O.C.C.s and special abilities.
- 50 new Biomancy spells, new Ocean Magic, and Hydro-Psionic powers.
- Living Bio-Armor and the Stone Guardians of Easter Island.
- Biomancy-created War Steeds that are more monster than steed.
- Stone vehicles and floating cities of Lemuria.
- Biomancy weapons, Biomancer Gardens, herbs and symbiotes.
- Monsters like the Milu and their undead legions.
- Symbiotic creatures and Biomancy constructs.
- The amphibious Lemurians, their race, history and society.
- A rich, new realm of adventure and gaming resource.
- Ideas for adventure, new player characters, and much, much more.
- 224 pages written by Greg Diaczyk, Kevin Siembieda and Matthew Clements.
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