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Description
GPR Exhaust System Yamaha T-Max 560 2020-2021, M3 Poppy , Full System Exhaust, Including Removable DB KillerProduction Time: 10 15 DAYS Weight: 0 Lbs. 0 Kg. Length: 0 in. 0 mm. GPR's M3 Poppy Impact Zero was developed after the victories in the Moto3 World Championship. It has a removable racing grill and is road legal. It has been developed with a production process that produces zero impact to the environment. It has a stainless steel body, CNC machined bottoms with a carbon look finish. Its round shape has a diameter of 3. 9 inches (100MM). FEATURES
Production Time: 10 - 15 DAYS
Weight: 0 Lbs. / 0 Kg.
Length: 0 in. / 0 mm.
GPR's M3 Poppy Impact Zero was developed after the victories in the Moto3 World Championship. It has a removable racing grill and is road-legal. It has been developed with a production process that produces zero impact to the environment. It has a stainless steel body, CNC-machined bottoms with a carbon look finish. Its round shape has a diameter of 3.9 inches (100MM).
FEATURES
• SOUND: Upgraded sound from stock exhaust.
• PERFORMANCE: Upgraded performance from stock exhaust
• QUALITY: Italian made with high-grade welding
• WEIGHT: Lighter than stock exhaust
Assembly: This kit includes the specific manifold stainless steel made, with relative flanges, bushings, brackets and any screws. This allows for installation without any structural changes. The installation also involves the elimination of the catalyst and for this reason it may not be suitable for official vehicle maintenance.
ATTENTION: this article is homologated / approved for noise only, it is sold without catalyst but including the removable db killer, the customer must check in advance whether the presence of the catalyst is necessary in his country to comply with the regulations for circulation on the road network and to arry out the annual inspection. Tampering with the DB Killer and catalyst welding or antitampering screws or fastener is illegal for road use within the EU directives. It is permitted only for RACING use in the circuits. The use of the open version (without the DB Killer) on roads may does not comply with regulations governing circulation on the public road network.
This is an original GPR product, developed after GPR's experience in the World Championship. It offers an innovative design, improved performance, weight savings and a full-bodied sound.
GPR products are plug-and-play. However, GPR recommends the installation from a licensed mechanic as GPR will not accept any claims from a do-it-yourself installation. The use of racing items may require the remapping of the ECU, especially when there are additional modifications, such as the installation of a sports filter.
Made in Italy with a 2-year international warranty.
The included DB Killers are removable for racing use only. This exhaust may not road-legal and may does not meet local government regulations if DB Killers are removed.
If you buy online from a seller that is NOT GPR, we recommend you buy from a seller in YOUR COUNTRY to ensure that the item arrives with the correct approvals that must also comply with local legislation. Make sure before purchasing that the seller is trustworthy and offers the items that comply your road network.
The specific homologation certificate is provided, as well as the assembly instructions, each silencer bears the homologation code. In the event of problems encountered during the installation, it is mandatory to stop and suspend the activity, to immediately request information and / or advice from the customer care via email [email protected]
Reference: YA.DBHOM.10.M3.PP
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Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
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4.7 ★★★★★
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Product Reviews
★★★★★ 4
This was a Good gift for the right person
Format: Paperback
My nephew wanted a similar book- this had better reviews and I heard about lots of things that he’d done with this book. Glad I got it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 27, 2025
★★★★★ 5
From the creator of the Godot Recipes site!
Format: Paperback
Absolutely loved this, takes you through building 5 different games from start to finish, and explains not only how to do things, but it also explains the why! Throughout the course of making these 5 games, you also get introduced to many of the Nodes within Godot, explanations on how they are used, and gives you some experience using them! Feels good to add more tools into your toolkit as you become more familiar and comfortable using more Nodes.
Even though this book is not intended for beginners, I would still recommend this book. It comes with a link where you can download example files and get going with minimal effort, however to get the most out of the book I would try to recreate stuff yourself.
I found it very useful for easing myself into trying out 3D development. I've been doing 2D for years, and am currently developing a 2D game in Godot, once I complete that I'll be diving headfirst into 3D and this book gave me a lot of insight, and I feel much better about the whole process.
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Reviewed in the United States on August 12, 2023
★★★★★ 5
Just what a gamer needs!
Format: Paperback
Perfect gift for my son!
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Reviewed in the United States on May 26, 2015
★★★★★ 2
would have been better as a blog
Format: Paperback
First off, I have read over half of this book, but ultimately decided to put it down because it had a low signal-to-noise ratio. If the second half is filled with magic, I apologize in advance.
What I liked:
* The author is very honest. He does not shy away from discussing his failures (and successes).
* The postmortem on the game "Life of Pixel" was especially good.
* Interviews from various indie studios are sprinkled throughout.
What I did not like:
* A number of pieces of information were already out-of-date. This makes me think that the concepts should have been discussed at a higher level. For example, specifics about game engine costs are discussed. These numbers have changed since E3 of this year. Definitely recheck any information before formulating a plan based on the book's recommendations.
* The indie studio interviews are a wasted opportunity in that they each interview has the same set of questions. It's like a questionnaire was sent out via email and the responses were pasted into the book.
* When discussing commercial options, such as engines or other software packages, blurbs once again appear to be cut-and-pasted (this time verbatim from the package's web site).
* Some of the advice is too broad and too light. For example, when writing about how to create a press release, the author discuss how to write in the active voice. I'm frankly not looking for writing tips in my Indie Game Developer Handbook.
* The book is filled with tons of web links. My paperback copy was not so useful here.
I ultimately left the book with the impression that the information would have been much better in the form of a blog. The author could have really gone in depth with the parts of the book that shined while keeping the surveys of topics in a form that serves them better (i.e. web links on the web).
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Reviewed in the United States on April 28, 2015
★★★★★ 5
Helpful information and Questions to consider
Format: Paperback
As a writer of science fiction and fantasy I had already looked into the physical aspects of the worlds I was creating, but I quickly realized I needed to include society and culture in the worldbuilding. I started a search for information, questionairres, or guidelines to use and found very little that would be helpful to me as a writer. Until I came across this book. It's exactly what I needed. It touches on multiple aspects of beliefs and practices and asks questions to help you think through what you want for your worlds, even if it's mostly backgroud. A very useful tool.
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Reviewed in the United States on May 26, 2024